In my opinion, some of the best anal courses in the ru segment. She took a course in development in 2024. Now, on my recommendation, a friend is undergoing "Digital Art on the Unreal engine". The information is structured, without unnecessary water, you get only relevant information. I just came across in other courses the fact that you are watching recordings of lectures in 2019 (this is already six years ago). That's definitely not going to happen here.
And every week Ivan leads a stream or records feedback, which allows him to improve his work quite quickly and quickly see feedback.
In general, if you are thinking about studying the material or structuring some existing knowledge, you can safely buy
He graduated from the Digital Art on Unreal Engine program. I was very pleased with the training program! Ivan is a teacher from God! He explains all difficult and not difficult moments in simple and understandable language, gives answers to all questions and tips on how to improve projects, it is very valuable! I plan to go to the "Fundamentals of video game development from Ivan. Ivan, thank you very much for the wonderful training and experience! You did a great job!
I would have sent a much longer review, as I wanted to say a lot of good words) but unfortunately we can't do it in a minute.
It's a wonderful school, with wonderful and helpful people. Who will support you throughout your studies, and after that you can safely apply. There is a lot of information, without anything superfluous that could waste your time. And special thanks for the feedback and support. My recommendation)
Today I graduated from the course "Fundamentals of development on Unreal Engine" and was extremely satisfied. I liked the course from beginning to end.
High-quality, clear and structured video material without water, a convenient learning format, a first-class teacher Ivan, who always answered all my questions and gave recommendations for improving the project.
For 5.5.1, the free course for "entry" is quite relevant, I quickly figured it out. The guys really understand, and we need to strive for their level, xd
I took the course "Fundamentals of development on Unreal Engine" and was extremely pleased with the result. I got a lot of useful information and skills that helped me start developing games. The teacher presented the information in an accessible and understandable way, the video guides were interesting to watch (there is no water in them at all), if something did not work out, the teacher always helped as much as possible with the search and fixing of the bug. The cool thing is that at the end of the course I created a skeleton for a full-fledged game, gained experience working with many engine tools and now I can confidently try to look for a job in game development in order to gain further experience (plus, the teacher told me in detail how to do this in a separate topic). Thank you for such an interesting and high-quality course!
I looked at the course "Quick Start in Unreal Engine" on the website and realized that I like the voice and the speed of presentation of the material. I was never able to master the UE course on Gikbrains, the teachers changed in the middle of the module, all modules are led by their own specialists, who are in a hurry, who has 4k resolution and what the hell is visible on the screen, everyone has their own development tools. In general, I will study at this UE academy.
And I graduated from Ivan's course "Fundamentals of Development on Unreal Engine 5".
This was my first introduction to the engine. Considering my far from childish age and demanding family, of course it was hard.
I chose the course for a long time. When Ivan was still working in another studio, he was praised and I was going to see him. I was choosing between studying cinematics or digital remaking. I didn't think about games at all, what kind of games are there already? And then I was going to sign up and found out that Ivan had opened his studio, and the first game course ... I thought I'd wait for digital art, and take a free course and got involved :) . I advise you to go through it or watch it before starting, the lessons in the basic course are built the same way.
I liked the high-quality video lessons without water on the course. Not just boring webinars, but actually the materials are classified and clearly mounted. For those who are completely from scratch, you can repeat the video - and there will already be a result. Guys with experience certainly worked out / improved their games and gave cool graphics and mechanics final projects. I don't understand games, I was confused about everything, I forgot, but I still managed to do what was shown in the lessons and about 30% of the additional tasks. The final project was quite raw, but it was there!
Regarding the promises on the site, I was not deceived. Access remained, after the release of materials, they also threw in 👍 Only in terms of time, doing homework took me more than 4 hours a week, sometimes 8 a week, and building a location even more. It's worth taking care of the time anyway.
Feedback is implemented in the chat and at several live webinars. I was completely satisfied with it. Ivan answered my questions, even stupid and off-topic ones, in full. All the errors were found, and they were mostly due to inattention. Blueprints especially don't like this, I missed the check mark and that's it...
Of the flaws, there were moments in difficult places where Ivan programmed quickly for me and I had to slow down the video. But he promised to focus on what he was pushing. In any case, there were no problems to figure it out, it was still duplicated by voice.
In general, my expectations from the course are justified. I'm even surprised that you can immediately learn how to program games and how much it becomes available to anyone :) I recommend the basic course! Ivan did well!
In the future, I plan to join Ivan for an advanced programming course, I hope it will be. And I'm thinking of updating the technique if possible and trying cinematics.
Special thanks, once again, to Ivan for the psychological support! At the age it was already hard to study and my nerves were playing tricks, it seemed I couldn't cope, but Ivan supported me and I reached the final project :) Hurray!
I've tried moving through open, disparate lessons before, installed it on the wrong disk, and left almost no place to work. After your introductory mini-course, I corrected everything, transferred projects, and understood the content management system.
I wanted to move on. Thanks for the quick start mini-course. They explained it very clearly. Before that, I made several visits to individual lessons, but there was a lot that was not very clear. Now there are many questions that will be solved in further training. I wanted to know if there would be a block on the integration of such resources for creating 3d clothes through Style3d (Chinese software, so far free for 3 months, with NG it will be $ 40 per subscription for a month) do they have a plugin to insert a simulation of clothes from there into the UE? They also have their own Style3D Simulator. They are developing their fashion design program very dynamically, trying to compete with CLO 3D. And if there is such a module, then a lot of fashion designers and designers will come to such training. Because I want to make cool cinematics with 3d clothes. And this is a great potential for clothing brands that want to create their own CG content for advertising. Since these programs are already in use during the design and construction process. Especially CLO 3d is Korean. I know a lot of communities where such designers communicate - and this would be a super course that is very in demand, i.e. not only Game devs and cinematics, but also Fashion business.
I took a free course on Unreal Engine 5 in
CGSENSEI was extremely pleased.
Separately, I would like to note that the videos are really
great. There is no water in them, only the necessary
information, a pleasant teacher's voice and
picture quality.
If someone else doubts whether it is worth learning
to work in Unreal Engine, then of course it is worth it and
definitely for these purposes I can recommend CGSENSEI Academy.
I took the course "QUICK START
In UNREAL ENGINE" and I can say that it contains clear and accessible information for beginners on their way into the world of UNREAL ENGINE. Starting from how to download the engine correctly and ending with how to work with textures. I am very grateful for the valuable information, and I advise everyone to start with it. No, seriously! Without this course, do not even think about studying further, because there is a BASE here, and you need to know the BASE. It's a BASE, after all! And now we need to move forward and I'm looking forward to the start of the course "FUNDAMENTALS OF VIDEO GAME DEVELOPMENT ON UNREAL ENGINE". And I wish you good luck in learning this comprehensive engine.
Thank you for this "QUICK START" course
IN UNREAL ENGINE". This course provides clear and accessible information for beginners in UNREAL ENGINE. The video tutorials are not long or boring, They show the delights of working with UE. For those who doubt, watch and enjoy))
Excellent presentation of the material. Great courses. The teacher always helps with questions that arise during the study process.
During my studies, I was able to reach a level that I could not even think about at the beginning of my studies
After completing the course "Quick Start in Unreal Engine 5", I quickly learned the basics of the program and after graduating I was able to assemble a simple game, which inspires me to further study the program and complete the course.
There was absolutely no "water" in the course, all the complex formulations were scattered on the shelves and left no questions.
I am happy with the course, I will go deeper in the course "FUNDAMENTALS OF VIDEO GAME DEVELOPMENT ON UNREAL ENGINE".
Thanks!
I have already studied at other courses of Ivan and was satisfied. I took a free CGSENSEI course. The quality of the content has improved significantly, I really liked the presentation. Ivan always has everything in great detail and maximum support during training.
I took a free mini-course "Quick Start in Unreal Engine", even though I've been hanging out with it from another school for six months, and even so I learned something new, such as migration and Nanite from vegetation.
I took a mini-course from sgsensei, I really liked
it, I had already worked with this teacher and I can safely say that during this time he improved his presentation skills at times, very structured speech
, the focus is consolidated on the main task, nothing superfluous, as well as a very pleasant installation
, I definitely advise
I took a free course on UE5.
("Quick Start in Unreal Engine")
The interface of the site is pleasant, the videos are informative
The course helped to understand the engine, now it doesn't seem to me that unreal engine is something complicated and not clear)
Before the mini-course, I had concepts about navages and about Quickel Bridge, but with the help of the course from CG Sensei, I also learned how to import 3D models and PBR and ORM.